3ds Max 2013 Texture Exporting

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3ds Max 2013 Texture Exporting

Postby Nemo » Sat Jul 21, 2012 10:51 pm

Hi everyone,

I'm using 3ds Max 2013 to do some texturing, but there's a problem, that's when I export the file to a 3ds to then convert to x to use in VSF, the textures never export. In Max 2012 I just had to export and the textures would be there, but in Max 2013, that's not happening, no matter what's tried.

Does anyone have any ideas? :)
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Nemo
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Re: 3ds Max 2013 Texture Exporting

Postby Nemo » Sun Jul 22, 2012 12:58 pm

Haha, that's actually what I've ended up doing, DM! I really only use 3ds Max for some very slight texturing, but Rhino can do what I need with textures so it's not often, and for animating. But what's the use if once I've animated, it won't export the textures?

But anyway, I have gone back to 2012, and it's working as it should :)
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