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Queen Mary (1936) (Payware)

PostPosted: Fri Apr 26, 2013 4:14 am
by mrichmond89
Mary Props.png



This is something i have been working on for a couple weeks now, This will be my first post here Concerning this Model. She is Still less than 1/3 done But i thought i would share some of the progress i have made!



May1.png

Re: Queen Mary (1936)

PostPosted: Fri Apr 26, 2013 3:58 pm
by StarStack
Yes, but those propellers should not be that dark and dirty. They are in the water all the time and would probably stay clean.

Re: Queen Mary (1936)

PostPosted: Fri Apr 26, 2013 4:02 pm
by varoun
I am loving it already!!!! :D :D :D :D :D
Cheers!

Re: Queen Mary (1936)

PostPosted: Fri Apr 26, 2013 5:05 pm
by pijlmans
Something to look forward to.

Re: Queen Mary (1936)

PostPosted: Fri Apr 26, 2013 6:47 pm
by mrichmond89
StarStack wrote:Yes, but those propellers should not be that dark and dirty. They are in the water all the time and would probably stay clean.



4495691.jpg
I will Let the picture speak for itself.

Re: Queen Mary (1936)

PostPosted: Fri Apr 26, 2013 11:38 pm
by mrichmond89
qmprop.jpg



qm12345.png



Did the Bow names today and also programmed the props and rudder.

Re: Queen Mary (1936)

PostPosted: Sat Apr 27, 2013 12:58 am
by varoun
How did you programmed the propellors and rudder?
Do you need to create an .x file for it?

Re: Queen Mary (1936)

PostPosted: Sat Apr 27, 2013 5:42 am
by Thushan@96
She looks fantastic! All the best :D :D :D

Re: Queen Mary (1936)

PostPosted: Sat Apr 27, 2013 10:24 pm
by mrichmond89
varoun wrote:How did you programmed the propellors and rudder?
Do you need to create an .x file for it?



You Creat An X File for Each Propeller

Prop.x
prop2.x
prop3.x
prop4.x

Make sure u center them on the Axis like so :
prop.jpg



After you Export Each Prop Individually and Save them as :

Prop.x
prop2.x
prop3.x
prop4.x

Open Virtual Sailor

select your boat you need to configure props for.


once it loads go to the Select Boat. This Menu is what you should see:
1.jpg




Once you are on this Menu Go to Views, you should see :
2.jpg


Click the Pilot View button .
Use the Sliders and move them to Where your propeller shaft is.

My Advice is to is to center the surface of the propeller shaft like just in front and in the center of your screen.


Once u do that take the x y z coordinates and put them inside the boat.cfg file. do this for each propeller.

Generally if you do once side ( i always do the Right Side Props, Then i Add a Negative to the X coordinate to make it flip to the opposite side.

That way you only have to do one side

then put the coordinates in for the other 2 props in the boat.cfg and add a negative to the X Coordinate . And you should have exactly right where you want them, it does take some tweaking and messing with to get them just right. Have PAtience it will pay off as you will have working propellers. you use the same method for the Rudder Except you only do it once :D

You name the Rudder, Rudder.x and program that the same way you did the props in Boat.cfg file.

Re: Queen Mary (1936)

PostPosted: Sat Apr 27, 2013 11:05 pm
by varoun
Thanks!!! That was quite informative!! :D :D