VSF 2.5.8

This is where new releases of VSF will be announced. Please post bug reports here as well.

VSF 2.5.8

Postby Sailorjohn » Tue Jun 17, 2014 2:56 am

Latest update:
Changes for version 2.5.8

Bug Fixes and new features:

Boats can have increased bow splash size - added [wave_scale] to vehicle.cfg.
Added laser weapons, added [laser_weapon] paramter to weapon.cfg.
Objects inside groups can be killed, fixed radius calculation.
Boats can have increased smoke length, using [smoke_n] paramter inside smoke.cfg.
Addeded [is_horn], [is_idle], [is_plume] to smoke.cfg to accurately specify smoke type.
Added hit to tow to vehicle options, allowing quick towing of cars and boats (when closer than 100 m).
Saving and reading forecast time and weather in situation files.
Added Ranger, Aerlite 103, Jet-Ski vehicles as sample for smoke, laser and wave_scale.
Posts: 1524
Joined: Tue Jun 17, 2008 1:48 am
Preferred Sim: Vehicle Simulator

Re: VSF 2.5.8

Postby PATDAUBER » Tue Jun 17, 2014 9:30 pm

Ilian i have a problem. VSF 2.5.8 don't work on my PC with Windows7 family PREMIUM 6.1 SP1 !
I 've got the same with VSF2.5.5 and 2.5.3, only VSF2.5.2 work well.
VSF don't start, it's bug on vehicle indexing.
Could you help me

User avatar
Posts: 10
Joined: Sat Apr 10, 2010 9:40 am
Preferred Sim: Vehicle Simulator

Re: VSF 2.5.8

Postby Jonatan » Mon Jun 23, 2014 5:20 pm

Good to see my request for laser weapons made it through, now anyone is free to build the space ships of their choosing.

I did beta testing of the new tow feature intended for trains and truck trailers and can say it still requires some work to function properly, but is a good start so far.
VSF train expert.
Posts: 534
Joined: Sat Jun 21, 2008 11:34 pm
Preferred Sim: Vehicle Simulator

Return to VSF Releases

Who is online

Users browsing this forum: Bing [Bot] and 1 guest