USS Nimitz RELEASE

If you have released a new addon for VSF, please announce it here.

Re: USS Nimitz RELEASE

Postby Sailorjohn » Sun Jun 17, 2012 11:21 pm

spookymufu wrote:this looks great (in the pics), I hope people post lots of screen shots so I can admire it even more!

You REALLY need to get VSF, Spook! This one would blow you away...but it uses 'elements' and 'components'...not possible in VS.
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Re: USS Nimitz RELEASE

Postby spookymufu » Mon Jun 18, 2012 12:16 am

Sailorjohn wrote:
spookymufu wrote:this looks great (in the pics), I hope people post lots of screen shots so I can admire it even more!

You REALLY need to get VSF, Spook! This one would blow you away...but it uses 'elements' and 'components'...not possible in VS.

yeaaahhhhh, I just cant bring myself to buy any more of Ilans products, he's burned that bridge.......When my VS stops working I wont be dealing with VS any longer. So, I'll just use VS7 until it dies.

But this ship does look great, I did a quickie import into VS with it and had a look around the basic ship and it looked good, I imagine it looks completely awesome with all the bells and whistles it was intended to have
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Re: USS Nimitz RELEASE

Postby Bartolomeus » Mon Jun 18, 2012 7:13 am

Sailorjohn wrote:You REALLY need to get VSF, Spook! This one would blow you away...but it uses 'elements' and 'components'...not possible in VS.


Yes, that's true. ;) And the subs looks really nice in VSF!

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Re: USS Nimitz RELEASE

Postby jafergon » Mon Jun 18, 2012 7:28 pm

Hey! Thanks for your comments. I´m glad to see you are having good FPS with the Nimitz. For me, good framerates are a top priority. Currenty I´m working on more VSF projects. The next one that I'' release is the replenishment ship USNS Patuxent (also a conversion from FSX) and a DDG-51 destroyer. As with the nimitz, both are designed to give very good FPS. I'm also working on my modular harbour and autogen scenery project.

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(Textures are WIP only with the backed shadows)

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Night Textures

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Re: USS Nimitz RELEASE

Postby Bartolomeus » Mon Jun 18, 2012 8:42 pm

Great news jafergon! I really like the Patuxent model! And great work on the scenery environment.

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Re: USS Nimitz RELEASE

Postby DevinRodrigues » Tue Jun 19, 2012 1:34 am

Very Nice the USS Sampson will look amazing ;) lol :D
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Re: USS Nimitz RELEASE

Postby -=RitwiK=- » Tue Jun 19, 2012 9:59 am

jafergon wrote:Hey! Thanks for your comments. I´m glad to see you are having good FPS with the Nimitz. For me, good framerates are a top priority. Currenty I´m working on more VSF projects. The next one that I'' release is the replenishment ship USNS Patuxent (also a conversion from FSX) and a DDG-51 destroyer. As with the nimitz, both are designed to give very good FPS. I'm also working on my modular harbour and autogen scenery project.

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(Textures are WIP only with the backed shadows)

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Night Textures

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Whats the name of that scenery? I just loved it! :) And ur USS Nimitiz is awesome!! :)
Sorry for my past, I promise to be a good user from today till my end.
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Re: USS Nimitz RELEASE

Postby Ferda » Tue Jun 19, 2012 11:46 am

Very nice

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Thanks 8-) Ferda
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Re: USS Nimitz RELEASE

Postby MuLtIrAzOr138 » Tue Jun 19, 2012 12:38 pm

YES!!!! but no :(
because i cant use it sometimes 'cause of her detail (190,000 Polys?! i cant use it in VSF :( )
Wish you could convert a concorde with interior and separate droop nose(the last concorde made by JFCL is both the landing gear and the nose is both retracting(suggestion:Make the nose an animation, though you can do the real thing, or use flaps :) :geek: ) and also, the model is good! still it's Rating for me is : 8.3 / 10.0 cause it has the poly(yes, i knew about the planes, i am angry if i cannot remove the vehicles that tow the hornets.............argh!!! :evil:) and i thought it has a catapult for launching :( :( :(
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Re: USS Nimitz RELEASE

Postby bennymaeker » Thu Jun 21, 2012 4:09 pm

Hi. What is that? How I can remove that?

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Sorry for my bad english
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