Lighting question

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Pilot_76
Posts: 24
Joined: Thu Apr 29, 2021 11:42 am

Lighting question

Post by Pilot_76 »

I tried adding another cabin light to a sailboat, but the texture was not lit. I mean, the surface of the sailboat did not change into a "lit" surface. The light could be seen, though. How to actually do it?
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ekeimaja
Posts: 37
Joined: Mon Mar 08, 2021 12:54 pm
Location: Finland

Re: Lighting question

Post by ekeimaja »

Have you checked the instructions of creating vehicles?

https://www.hangsim.com/virtual-sailor/ ... hicles.php
VS sailor since 2008
RobNeath
Posts: 40
Joined: Sun Mar 07, 2021 10:45 am

Re: Lighting question

Post by RobNeath »

Source Lighting is the best option for adding new lights to ships what you want to help illuminate areas.

To me this is one of the best features in VSNG. In the lights.cfg the light needs to for example YellowSource or WhiteSource

Below are two examples with the lights enabled on one side and off the other - to me this makes sailing at night so much better, but be aware the game is only capable of loading 8 of these lights at a single time, other ships and scenery combined.

Image


Image
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Pilot_76
Posts: 24
Joined: Thu Apr 29, 2021 11:42 am

Re: Lighting question

Post by Pilot_76 »

ekeimaja wrote: Wed Aug 16, 2023 10:23 am Have you checked the instructions of creating vehicles?

https://www.hangsim.com/virtual-sailor/ ... hicles.php
Yes I have. The next post nailed it.
Pilot_76
Posts: 24
Joined: Thu Apr 29, 2021 11:42 am

Re: Lighting question

Post by Pilot_76 »

RobNeath wrote: Tue Aug 22, 2023 8:42 pm Source Lighting is the best option for adding new lights to ships what you want to help illuminate areas.

To me this is one of the best features in VSNG. In the lights.cfg the light needs to for example YellowSource or WhiteSource

Below are two examples with the lights enabled on one side and off the other - to me this makes sailing at night so much better, but be aware the game is only capable of loading 8 of these lights at a single time, other ships and scenery combined.

Image


Image
Thanks Rob. It did the trick. I just couldn't find WhiteSource and YellowSource listed anywhere.
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