Towing. Much improved over earlier versions of VSF for vessel towing, but still awkward. Towline now runs from stern of towing vessel to bow of towed vessel, and limited steering by towing vessel is possible. However, drag on towing vessel doesn't seem to properly reflect mass/body_area of towed vessel (which should be added to that of towing vessel). And don't even think about trying to tow Jahre_Viking! Even with Anglian_Prince, taking up the slack of a 400m towline (set for constant strain) at less than 1 kt resulted in being yanked backwards at 40kts as towline came taut!
I recognize this towing option is primarily for sailplanes/gliders to be towed aloft; as such, it makes perfect sense to remain in the 'towed' vehicle while selecting a 'tow' vehicle from the list in the tab. However, for ship drivers, particularly those of us who've actually performed real-world towing, it would be great to have the option (as in VS) to remain aboard the 'towing' vessel and select an in-game vessel to be towed. The actual maneuvering into position to pass towline, pay out slack, and then begin to put a strain on the towline is fundamental to towing realism...and can only be done from the 'towing', not the 'towed' vessel. Any chance of modifying the Vehicle tab to add provision for selection of an in-game vessel to be towed by user vessel?