70`s General Cargo Ship

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Re: 70`s General Cargo Ship

Postby Axeonalias » Mon Aug 22, 2011 11:49 pm

Texturing is almost done,having fun adding all the rust :P trying not to make her look like a ship wreck though.

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Re: 70`s General Cargo Ship

Postby Axeonalias » Tue Aug 23, 2011 12:48 am

Not sure if you guys will like this, but Ive added a wet area where the water meets the hull,the solid side colour wasnt doing it for me so I got creative :P (notice how it curves up with the bow wave
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Re: 70`s General Cargo Ship

Postby Sailorjohn » Tue Aug 23, 2011 3:36 am

Brilliant, Axe! That 'wetness' really makes it come alive.
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Re: 70`s General Cargo Ship

Postby Victor » Tue Aug 23, 2011 7:40 am

Absolutely marvellous.

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Re: 70`s General Cargo Ship

Postby Axeonalias » Wed Aug 24, 2011 1:31 am

Thanks SJ and Victor :D

Texturing is becoming tricky as the psd is now 115mb and while open it eats 1.3gb of my Ram, I only have 3gb so the pc starts getting rather slowww :P
Here is the bridge Layout, at 5000 poly`s ( I think the Helm alone is 2000 ) Oh and no points for guessing where most of the Furniture came from.

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Re: 70`s General Cargo Ship

Postby Lionelli » Tue Dec 13, 2011 1:32 pm

Great! Absolutely great!
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Re: 70`s General Cargo Ship

Postby Axeonalias » Wed Jan 04, 2012 10:26 pm

Picking up an old incomplete shippy, Bridge is almost there, just have to texture the main console and fit the instruments, All her interior items are self illuminate.

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Not sure what to do about the doors, had little success with AHTS so ja...
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Re: 70`s General Cargo Ship

Postby Sailorjohn » Wed Jan 04, 2012 11:18 pm

Another well-seasoned old workhorse! Can't wait to 'ship out'!
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Re: 70`s General Cargo Ship

Postby itsme » Thu Jan 05, 2012 12:05 am

I like the bridge, the hull, the boat, and, and, and.
Cheers, Reino.
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Re: 70`s General Cargo Ship

Postby Victor » Thu Jan 05, 2012 8:53 am

and, and....another must have when she is released.

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